Tail wagging
Matt Gemmell:
Our industry is in the throes of an aesthetic shift. At one end of the spectrum, there’s the stitched leather and wood of iOS; at the other, the stark, ascetic information-spaces of Windows Phone. It’s more than a change of fashion: I think it highlights our continuing struggle to understand how to design and build products.
Trailer for Alfonso Cuaron’s “Gravity”
Almost gave me a heart attack. Fantastic.
From the director of Children of Men.
iOS 7 Concept Video
I’m down with fun concept designs as the next person, but just changing the look of things and animating it on a CG phone is about 3% of the work needed to make complex software feel right.
Not to mention the questionable decision of eschewing just about every single recognizable visual element that creates the iOS brand.
Like the Minimally-Minimal Microsoft concept, it’s fun, but good design has carefully considered constraints. Concept work does not.